Awards are ranks given to players after a fierce battle in multi-player mode. Each award is determined by how well each player did and what they did during battle. The awards vary, and two are given most of the time.
Have the highest suicide count at the end of the match.
Where's The Ammo?
This seems to be determined by having the lowest amount of ammo at the end of the match, and not throughout it.
Where's The Armor?
Collect the lowest amount of armor.
Note: Contrary to what some GoldenEye guides state, this has nothing to do with stepping on the pad where the armor usually appears when it is not there.
AC -10 Award
Collect the highest amount of armor.
Note: AC -10 (negative ten) is a reference to the armor class statistic in early versions of Dungeons & Dragons. A lower armor class, especially one below zero, implied a higher chance of hits missing.
Have the highest accuracy.
Have the most headshots.
Have the most kills.
Deal the least amount of damage. (This is likely a reference to The Hitchhikers Guide to the Galaxy)
This is related to the amount of time your player appears on the screen of any other players. You must appear on their screens for less time than anyone else does.
Like most cowardly, this is related to the amount of time your player appears on the screen of any other players. You must appear on their screens for longer than anyone else does.
Shoot players in the back less than any of the other players.
Shoot players in the back more than any of the other players.
Have the shortest time in play before dying.
Have the longest time in play before dying.
Kill two players at once.
Kill three players at once.
Quad Kill (Doh!)
Kill four players at once. As the (Doh!) implies, this is only possible by killing yourself in addition to the other three players.