(You've impressed us all with that poistng!) |
(Added 3.1 Diamond from XBOX re-release) Tag: Visual edit: Switched |
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<div style="clear: {{{clear|right}}}; margin-bottom: .5em; float: right; padding: .5em 0 .8em 1.4em; background: transparent;">[[Image:Control Style.png]]</div> |
<div style="clear: {{{clear|right}}}; margin-bottom: .5em; float: right; padding: .5em 0 .8em 1.4em; background: transparent;">[[Image:Control Style.png]]</div> |
||
− | While GoldenEye doesn't allow for full customization of its controls it does allow the players to chose from eight predefined |
+ | '''Control style''' is a style of control of [[GoldenEye 007 (Nintendo 64)|GoldenEye 007]] that is found in a number of styles, and is available in many of GoldenEye 007 related titles, including the original, the [[GoldenEye 007 (XBLA)|XBLA leak]], the [[GoldenEye 007 (XBOX & NSO)|XBOX and NSO re-releases]], the [[GoldenEye 007 (Nintendo Wii)|Wii re-imagining]], [[GoldenEye 007: Reloaded|Reloaded]] and [[GoldenEye 007 (Nintendo DS)|DS]] versions. While GoldenEye doesn't allow for full customization of its controls, it does allow the players to chose from eight predefined control styles. The styles change the functions of the control pad, control stick, C buttons, and the controller's six other buttons. In other titles, however, they may change the functions of different buttons. |
+ | ==GoldenEye 007 (N64)== |
||
⚫ | |||
+ | |||
⚫ | |||
Single controller setups are designed to be played with a hand on the center grip and the other hand on one of the outer grips. While having a hand on the right grip is the most popular setup all of these styles are designed to be playable using either configuration. |
Single controller setups are designed to be played with a hand on the center grip and the other hand on one of the outer grips. While having a hand on the right grip is the most popular setup all of these styles are designed to be playable using either configuration. |
||
− | ===1.1 Honey=== |
+ | ====1.1 Honey==== |
This is the default setting, it is named after [[Wikipedia:Honey_Rider|Honey Rider]] from [[Wikipedia:Dr._No_%28film%29|Dr. No]]. |
This is the default setting, it is named after [[Wikipedia:Honey_Rider|Honey Rider]] from [[Wikipedia:Dr._No_%28film%29|Dr. No]]. |
||
− | {|style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller:'''<br /> |
'''Controller:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="darkslategray">'''L Button:'''</font> Aim<br /> |
:<font color="darkslategray">'''L Button:'''</font> Aim<br /> |
||
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Look<br /> |
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Look<br /> |
||
Line 34: | Line 37: | ||
|} |
|} |
||
− | ===1.2 Solitaire=== |
+ | ==== 1.2 Solitaire ==== |
This setting is named after [[Wikipedia:Solitaire_%28James_Bond%29|Solitaire]] from [[Wikipedia:Live_and_Let_Die_%28film%29|Live and Let Die]]. |
This setting is named after [[Wikipedia:Solitaire_%28James_Bond%29|Solitaire]] from [[Wikipedia:Live_and_Let_Die_%28film%29|Live and Let Die]]. |
||
− | {|style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller:'''<br /> |
'''Controller:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="darkslategray">'''L Button:'''</font> Aim<br /> |
:<font color="darkslategray">'''L Button:'''</font> Aim<br /> |
||
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Move<br /> |
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Move<br /> |
||
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|} |
|} |
||
− | ===1.3 Kissy=== |
+ | ==== 1.3 Kissy==== |
This setting is named after [[Wikipedia:Kissy Suzuki|Kissy Suzuki]] from [[Wikipedia:You Only Live Twice (film)|You Only Live Twice]]. |
This setting is named after [[Wikipedia:Kissy Suzuki|Kissy Suzuki]] from [[Wikipedia:You Only Live Twice (film)|You Only Live Twice]]. |
||
− | {|style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller:'''<br /> |
'''Controller:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="darkslategray">'''L Button:'''</font> Weapon<br /> |
:<font color="darkslategray">'''L Button:'''</font> Weapon<br /> |
||
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Look<br /> |
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Look<br /> |
||
Line 90: | Line 95: | ||
|} |
|} |
||
− | ===1.4 Goodnight=== |
+ | ====1.4 Goodnight==== |
This setting is named after [[Wikipedia:Mary_Goodnight|Mary Goodnight]] from [[Wikipedia:The_Man_with_the_Golden_Gun_%28film%29|The Man with the Golden Gun]]. |
This setting is named after [[Wikipedia:Mary_Goodnight|Mary Goodnight]] from [[Wikipedia:The_Man_with_the_Golden_Gun_%28film%29|The Man with the Golden Gun]]. |
||
− | {|style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller:'''<br /> |
'''Controller:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="darkslategray">'''L Button:'''</font> Weapon<br /> |
:<font color="darkslategray">'''L Button:'''</font> Weapon<br /> |
||
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Move<br /> |
:<font color="darkslategray">'''Control Pad Up/Down:'''</font> Move<br /> |
||
Line 119: | Line 125: | ||
− | ==Dual Controller Styles== |
+ | ===Dual Controller Styles === |
Dual controller style are designed to be played with a hand on the center grip of each controller. They allow for analog movement, turning, looking, and strafing whereas only two of those can be available at a time on a single controller. |
Dual controller style are designed to be played with a hand on the center grip of each controller. They allow for analog movement, turning, looking, and strafing whereas only two of those can be available at a time on a single controller. |
||
− | ===2.1 Plenty=== |
+ | ====2.1 Plenty==== |
This setting is named after [[Wikipedia:Plenty O'Toole|Plenty O'Toole]] from [[Wikipedia:Diamonds Are Forever (film)|Diamonds Are Forever]]. |
This setting is named after [[Wikipedia:Plenty O'Toole|Plenty O'Toole]] from [[Wikipedia:Diamonds Are Forever (film)|Diamonds Are Forever]]. |
||
− | {|style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller 1:'''<br /> |
'''Controller 1:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="green">'''B Button:'''</font> Action<br /> |
:<font color="green">'''B Button:'''</font> Action<br /> |
||
− | :<font color="blue">'''A Button:'''</font> |
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
:<font color="red">'''Start Button:'''</font> Pause<br /> |
:<font color="red">'''Start Button:'''</font> Pause<br /> |
||
− | :<font color="darkslategray">'''Z Trigger:'''</font> |
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Fire<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Move<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Move<br /> |
||
:<font color="slategray">'''Control Stick Left/Right:'''</font> Turn<br /> |
:<font color="slategray">'''Control Stick Left/Right:'''</font> Turn<br /> |
||
Line 138: | Line 145: | ||
'''Controller 2:'''<br /> |
'''Controller 2:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="green">'''B Button:'''</font> Action<br /> |
:<font color="green">'''B Button:'''</font> Action<br /> |
||
− | :<font color="blue">'''A Button:'''</font> |
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
− | :<font color="red">'''Start Button:'''</font> |
+ | :<font color="red">'''Start Button:'''</font> Nothing<br /> |
− | :<font color="darkslategray">'''Z Trigger:'''</font> |
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Aim<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Look<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Look<br /> |
||
:<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe<br /> |
:<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe<br /> |
||
|} |
|} |
||
− | ===2.2 Galore=== |
+ | ====2.2 Galore==== |
This setting is named after [[Wikipedia:Pussy_Galore|Pussy Galore]] from [[Wikipedia:Goldfinger (film)|Goldfinger]]. |
This setting is named after [[Wikipedia:Pussy_Galore|Pussy Galore]] from [[Wikipedia:Goldfinger (film)|Goldfinger]]. |
||
− | {|style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller 1:'''<br /> |
'''Controller 1:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="green">'''B Button:'''</font> Action<br /> |
:<font color="green">'''B Button:'''</font> Action<br /> |
||
− | :<font color="blue">'''A Button:'''</font> |
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
:<font color="red">'''Start Button:'''</font> Pause<br /> |
:<font color="red">'''Start Button:'''</font> Pause<br /> |
||
− | :<font color="darkslategray">'''Z Trigger:'''</font> |
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Fire<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Look<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Look<br /> |
||
− | :<font color="slategray">'''Control Stick Left/Right:'''</font> |
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Turn<br /> |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller 2:'''<br /> |
'''Controller 2:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="green">'''B Button:'''</font> Action<br /> |
:<font color="green">'''B Button:'''</font> Action<br /> |
||
− | :<font color="blue">'''A Button:'''</font> |
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
+ | :<font color="red">'''Start Button:'''</font> Nothing<br /> |
||
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Aim<br /> |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Move<br /> |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe<br /> |
||
⚫ | |||
+ | |||
+ | ====2.3 Domino==== |
||
+ | This setting is named after [[Wikipedia:Domino_Vitali|Domino Vitali]] from [[Wikipedia:Thunderball (film)|Thunderball]]. |
||
+ | |||
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller 1:'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="green">'''B Button:'''</font> Action<br /> |
||
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
||
:<font color="red">'''Start Button:'''</font> Pause<br /> |
:<font color="red">'''Start Button:'''</font> Pause<br /> |
||
− | :<font color="darkslategray">'''Z Trigger:'''</font> |
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Aim<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Move<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Move<br /> |
||
:<font color="slategray">'''Control Stick Left/Right:'''</font> Turn<br /> |
:<font color="slategray">'''Control Stick Left/Right:'''</font> Turn<br /> |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
⚫ | |||
+ | '''Controller 2:'''<br /> |
||
+ | <br /> |
||
+ | :<font color="green">'''B Button:'''</font> Action<br /> |
||
− | You've impressed us all with that poistng! |
||
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
||
+ | :<font color="red">'''Start Button:'''</font> Nothing<br /> |
||
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Fire<br /> |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Look<br /> |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe<br /> |
||
+ | |} |
||
− | ===2.4 Goodhead=== |
+ | ====2.4 Goodhead==== |
This setting is named after [[Wikipedia:Holly Goodhead|Holly Goodhead]] from [[Wikipedia:Moonraker (film)|Moonraker]]. |
This setting is named after [[Wikipedia:Holly Goodhead|Holly Goodhead]] from [[Wikipedia:Moonraker (film)|Moonraker]]. |
||
− | {|style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
| width="50%" align="left" vertical-align="top" | |
| width="50%" align="left" vertical-align="top" | |
||
'''Controller 1:'''<br /> |
'''Controller 1:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="green">'''B Button:'''</font> Action<br /> |
:<font color="green">'''B Button:'''</font> Action<br /> |
||
− | :<font color="blue">'''A Button:'''</font> |
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
:<font color="red">'''Start Button:'''</font> Pause<br /> |
:<font color="red">'''Start Button:'''</font> Pause<br /> |
||
− | :<font color="darkslategray">'''Z Trigger:'''</font> |
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Aim<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Look<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Look<br /> |
||
:<font color="slategray">'''Control Stick Left/Right:'''</font> Turn<br /> |
:<font color="slategray">'''Control Stick Left/Right:'''</font> Turn<br /> |
||
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'''Controller 2:'''<br /> |
'''Controller 2:'''<br /> |
||
<br /> |
<br /> |
||
+ | |||
:<font color="green">'''B Button:'''</font> Action<br /> |
:<font color="green">'''B Button:'''</font> Action<br /> |
||
− | :<font color="blue">'''A Button:'''</font> |
+ | :<font color="blue">'''A Button:'''</font> Weapon<br /> |
− | :<font color="red">'''Start Button:'''</font> |
+ | :<font color="red">'''Start Button:'''</font> Nothing<br /> |
− | :<font color="darkslategray">'''Z Trigger:'''</font> |
+ | :<font color="darkslategray">'''Z Trigger:'''</font> Fire<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Move<br /> |
:<font color="slategray">'''Control Stick Up/Down:'''</font> Move<br /> |
||
:<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe<br /> |
:<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe<br /> |
||
|} |
|} |
||
+ | ==GoldenEye 007 (XBLA)== |
||
− | ==Undocumented Controls== |
||
+ | [[File:Control Style XBLA.png|right|427x427px]] |
||
+ | In the XBLA remaster, only dual analog control styles are available. |
||
+ | |||
+ | ====1.1 Jinx==== |
||
+ | This setting is the default setting, it is named after [https://en.wikipedia.org/wiki/Jinx_(James_Bond) Giacinta 'Jinx' Johnson] from [https://en.wikipedia.org/wiki/Die_Another_Day Die Another Day]. |
||
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (left-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Back Button:'''</font> A |
||
+ | : |
||
+ | :<font color="darkslategray">'''Left Trigger:'''</font> Aim |
||
+ | :<font color="darkslategray">'''Left Shoulder Button:'''</font> Aim |
||
+ | : |
||
+ | :<font color="darkslategray">'''D Pad Up/Down:'''</font> Move |
||
+ | :<font color="darkslategray">'''D Pad Left/Right:'''</font> Strafe |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Move |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (right-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Start Button:'''</font> Pause |
||
+ | : |
||
+ | :<font color="darkslategray">'''Right Trigger:'''</font> Fire |
||
+ | :<font color="darkslategray">'''Right Shoulder Button:'''</font> Toggle Updated Graphics |
||
+ | : |
||
+ | :<font color="yellow">'''Y Button:'''</font> Cycle Weapons |
||
+ | :<font color="blue">'''X Button:'''</font> Reload |
||
+ | :<font color="red">'''B Button:'''</font> Cycle Gadgets |
||
+ | :<font color="green">'''A Button:'''</font> Activate |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Look |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Turn |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | |} |
||
+ | |||
+ | ==== 1.2 Christmas ==== |
||
+ | This setting is named after [https://en.wikipedia.org/wiki/Christmas_Jones Christmas Jones] from [https://en.wikipedia.org/wiki/The_World_Is_Not_Enough The World Is Not Enough]. |
||
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (left-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Back Button:'''</font> View Scores |
||
+ | : |
||
+ | :<font color="darkslategray">'''Left Trigger:'''</font> Aim |
||
+ | :<font color="darkslategray">'''Left Shoulder Button:'''</font> Aim |
||
+ | : |
||
+ | :<font color="darkslategray">'''D Pad Up/Down:'''</font> Move |
||
+ | :<font color="darkslategray">'''D Pad Left/Right:'''</font> Turn |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Move |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Turn |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (right-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Start Button:'''</font> Pause |
||
+ | : |
||
+ | :<font color="darkslategray">'''Right Trigger:'''</font> Fire |
||
+ | :<font color="darkslategray">'''Right Shoulder Button:'''</font> Toggle Updated Graphics |
||
+ | : |
||
+ | :<font color="yellow">'''Y Button:'''</font> Cycle Weapons |
||
+ | :<font color="blue">'''X Button:'''</font> Reload |
||
+ | :<font color="red">'''B Button:'''</font> Cycle Gadgets |
||
+ | :<font color="green">'''A Button:'''</font> Activate |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Look |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | |} |
||
+ | |||
+ | ==== 1.3 Frost ==== |
||
+ | This setting is named after [https://en.wikipedia.org/wiki/Die_Another_Day#Cast Miranda Frost] from [https://en.wikipedia.org/wiki/Die_Another_Day Die Another Day]. |
||
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (left-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Back Button:'''</font> View Scores |
||
+ | : |
||
+ | :<font color="darkslategray">'''Left Trigger:'''</font> Aim |
||
+ | :<font color="darkslategray">'''Left Shoulder Button:'''</font> Aim |
||
+ | : |
||
+ | :<font color="darkslategray">'''D Pad Up/Down:'''</font> Look |
||
+ | :<font color="darkslategray">'''D Pad Left/Right:'''</font> Turn |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Look |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Turn |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (right-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Start Button:'''</font> Pause |
||
+ | : |
||
+ | :<font color="darkslategray">'''Right Trigger:'''</font> Fire |
||
+ | :<font color="darkslategray">'''Right Shoulder Button:'''</font> Toggle Updated Graphics |
||
+ | : |
||
+ | :<font color="yellow">'''Y Button:'''</font> Cycle Weapons |
||
+ | :<font color="blue">'''X Button:'''</font> Reload |
||
+ | :<font color="red">'''B Button:'''</font> Cycle Gadgets |
||
+ | :<font color="green">'''A Button:'''</font> Activate |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Move |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | |} |
||
+ | |||
+ | ==== 1.4 Elektra ==== |
||
+ | This setting is named after [https://en.wikipedia.org/wiki/Elektra_King Elektra King] from [https://en.wikipedia.org/wiki/The_World_Is_Not_Enough The World Is Not Enough]. |
||
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (left-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Back Button:'''</font> View Scores |
||
+ | : |
||
+ | :<font color="darkslategray">'''Left Trigger:'''</font> Aim |
||
+ | :<font color="darkslategray">'''Left Shoulder Button:'''</font> Aim |
||
+ | : |
||
+ | :<font color="darkslategray">'''D Pad Up/Down:'''</font> Look |
||
+ | :<font color="darkslategray">'''D Pad Left/Right:'''</font> Strafe |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Look |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Strafe |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller (right-side):'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="red">'''Start Button:'''</font> Pause |
||
+ | : |
||
+ | :<font color="darkslategray">'''Right Trigger:'''</font> Fire |
||
+ | :<font color="darkslategray">'''Right Shoulder Button:'''</font> Toggle Updated Graphics |
||
+ | : |
||
+ | :<font color="yellow">'''Y Button:'''</font> Cycle Weapons |
||
+ | :<font color="blue">'''X Button:'''</font> Reload |
||
+ | :<font color="red">'''B Button:'''</font> Cycle Gadgets |
||
+ | :<font color="green">'''A Button:'''</font> Activate |
||
+ | : |
||
+ | :<font color="slategray">'''Control Stick Up/Down:'''</font> Move |
||
+ | :<font color="slategray">'''Control Stick Left/Right:'''</font> Turn |
||
+ | :<font color="slategray">'''Control Stick Click:'''</font> Crouch |
||
+ | |} |
||
+ | |||
+ | == GoldenEye 007 (XBOX) == |
||
+ | |||
+ | ==== 3.1 Diamond ==== |
||
+ | {| style="width:100%; border-spacing:8px; margin:0px;" cellpadding="8" |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller:'''<br /> |
||
+ | <br /> |
||
+ | |||
+ | :<font color="darkslategray">'''Left Shoulder Button:'''</font> Weapon- |
||
+ | :<font color="darkslategray">'''Left Trigger:'''</font> Aim |
||
+ | : |
||
+ | :<font color="darkslategray">'''D Pad:'''</font> --- |
||
+ | : |
||
+ | :<font color="slategray">'''Left Control Stick:'''</font> Move & Strafe |
||
+ | : |
||
+ | :<font color="red">'''Start Button:'''</font> Pause |
||
+ | | width="50%" align="left" vertical-align="top" | |
||
+ | '''Controller:'''<br /> |
||
+ | |||
+ | : |
||
+ | :<font color="darkslategray">'''Right Shoulder Button:'''</font> Weapon+ |
||
+ | :<font color="darkslategray">'''Right Trigger:'''</font> Fire |
||
+ | : |
||
+ | :<font color="blue">'''X Button:'''</font> Reload |
||
+ | :<font color="green">'''A Button:'''</font> Action |
||
+ | :<font color="yellow">'''Y Button:'''</font> Weapon+ |
||
+ | :<font color="red">'''B Button:'''</font> Crouch |
||
+ | : |
||
+ | :<font color="slategray">'''Right Control Stick:'''</font> Look & Turn |
||
+ | : |
||
+ | |} |
||
+ | |||
+ | ==== 4.1 Custom ==== |
||
+ | Custom control styles have the 4. prefix |
||
+ | |||
+ | ==Special Controls (Nintendo 64 and XBLA versions only)== |
||
There are special button combinations that function regardless of which control style has been selected. |
There are special button combinations that function regardless of which control style has been selected. |
||
*'''Reverse Weapon Selection:''' Press the ''fire'' button while the ''weapon'' button is held down. Bond will switch through weapons backwards. |
*'''Reverse Weapon Selection:''' Press the ''fire'' button while the ''weapon'' button is held down. Bond will switch through weapons backwards. |
||
− | *'''Faster Firing:''' Press the ''weapon'' button while the ''fire'' button is held |
+ | *'''Faster Firing:''' Press the ''weapon'' button repeatedly while the ''fire'' button is held. This is especially useful with any semi-automatic weapon (pistols, for example). |
− | *''' |
+ | *'''Alternative Detonator:''' Press the ''weapon'' and ''action'' buttons together while [[Remote Mine|remote mines]] are the active weapon (can be pressed in even if weapon button is pressed first or if action button is pressed first). Any mines Bond has placed will be detonated immediately. In the XBOX re-release the required button combination is A+Y. |
[[Category:Gameplay]] |
[[Category:Gameplay]] |
Latest revision as of 12:51, 27 January 2023
Control style is a style of control of GoldenEye 007 that is found in a number of styles, and is available in many of GoldenEye 007 related titles, including the original, the XBLA leak, the XBOX and NSO re-releases, the Wii re-imagining, Reloaded and DS versions. While GoldenEye doesn't allow for full customization of its controls, it does allow the players to chose from eight predefined control styles. The styles change the functions of the control pad, control stick, C buttons, and the controller's six other buttons. In other titles, however, they may change the functions of different buttons.
GoldenEye 007 (N64)
Single Controller Styles
Single controller setups are designed to be played with a hand on the center grip and the other hand on one of the outer grips. While having a hand on the right grip is the most popular setup all of these styles are designed to be playable using either configuration.
1.1 Honey
This is the default setting, it is named after Honey Rider from Dr. No.
Controller:
|
|
1.2 Solitaire
This setting is named after Solitaire from Live and Let Die.
Controller:
|
|
1.3 Kissy
This setting is named after Kissy Suzuki from You Only Live Twice.
Controller:
|
|
1.4 Goodnight
This setting is named after Mary Goodnight from The Man with the Golden Gun.
Controller:
|
|
Dual Controller Styles
Dual controller style are designed to be played with a hand on the center grip of each controller. They allow for analog movement, turning, looking, and strafing whereas only two of those can be available at a time on a single controller.
2.1 Plenty
This setting is named after Plenty O'Toole from Diamonds Are Forever.
Controller 1:
|
Controller 2:
|
2.2 Galore
This setting is named after Pussy Galore from Goldfinger.
Controller 1:
|
Controller 2:
|
2.3 Domino
This setting is named after Domino Vitali from Thunderball.
Controller 1:
|
Controller 2:
|
2.4 Goodhead
This setting is named after Holly Goodhead from Moonraker.
Controller 1:
|
Controller 2:
|
GoldenEye 007 (XBLA)
In the XBLA remaster, only dual analog control styles are available.
1.1 Jinx
This setting is the default setting, it is named after Giacinta 'Jinx' Johnson from Die Another Day.
Controller (left-side):
|
Controller (right-side):
|
1.2 Christmas
This setting is named after Christmas Jones from The World Is Not Enough.
Controller (left-side):
|
Controller (right-side):
|
1.3 Frost
This setting is named after Miranda Frost from Die Another Day.
Controller (left-side):
|
Controller (right-side):
|
1.4 Elektra
This setting is named after Elektra King from The World Is Not Enough.
Controller (left-side):
|
Controller (right-side):
|
GoldenEye 007 (XBOX)
3.1 Diamond
Controller:
|
Controller:
|
4.1 Custom
Custom control styles have the 4. prefix
Special Controls (Nintendo 64 and XBLA versions only)
There are special button combinations that function regardless of which control style has been selected.
- Reverse Weapon Selection: Press the fire button while the weapon button is held down. Bond will switch through weapons backwards.
- Faster Firing: Press the weapon button repeatedly while the fire button is held. This is especially useful with any semi-automatic weapon (pistols, for example).
- Alternative Detonator: Press the weapon and action buttons together while remote mines are the active weapon (can be pressed in even if weapon button is pressed first or if action button is pressed first). Any mines Bond has placed will be detonated immediately. In the XBOX re-release the required button combination is A+Y.