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GoldenEye 007 (Nintendo Wii) uses loadouts to start player out with weapons and gadgets instead of placing weapons and ammo boxes in the level as the N64 game did. Each player chooses his own loadout and can change it during the match if he decides something else might work better. A loadout includes a primary weapon (anything but a pistol), secondary weapon (pistol), up to 3 gadgets, and possibly an attachment.

Split-Screen[]

There are fifteen preset loadouts to choose from in split-screen multiplayer. Each is named for its primary weapon and attachment.

Primary[]
Secondary[]
Gadget 1[]
Gadget 2[]
Gadget 3[]
Attachment[]
Sigmus[]
Wolfe .44[]
Proximity Mines[]
Reactive Armor[]
Bio Booster[]
--[]
Sigmus 9 + R[]
P99[]
Remote Mines[]
Heavy Hitter[]
Bio Booster[]
Reflex Sight[]
Vargen FH7 + R[]
Kunara V[]
Hi-Cap Magazine[]
Reactive Armor[]
Snap Shot[]
Reflex Sight[]
Strata SV400[]
Torka T3[]
Timed Mines[]
Polarized Contact Lens[]
Mine Sweeper[]
--[]
PT9 Interdictus + R[]
Hawksman M5A[]
Distraction[]
Speed Loader[]
Mine Sweeper[]
Reflex Sight[]
Masterton M557[]
Torka T3[]
Remote Mines[]
Polarized Contact Lens[]
Mine Sweeper[]
--[]
AK-47 + R[]
P99[]
Distraction[]
Heavy Hitter[]
Bio Booster[]
Reflex Sight[]
Kallos TT9 + AC[]
Hawksman M5A[]
Distraction[]
Polarized Contact Lens[]
Snap Shot[]
ACOG scope[]
Anova DP3 + S[]
Hawksman M5A[]
Distraction[]
Light Footed[]
Bio Booster[]
Silencer[]
Terralite III + GL[]
Hawksman M5A[]
Hi-Cap Magazine[]
Reactive Armor[]
Snap Shot[]
Grenade Launcher[]
Terralite III + AC[]
Wolfe .44[]
Proximity Mines[]
Polarized Contact Lens[]
Bio Booster[]
ACOG Scope[]
Ivana Spec-R + R[]
Torka T3[]
Timed Mines[]
Polarized Contact Lens[]
Mine Sweeper[]
Reflex Sight[]
WA2000 + S[]
Kunara V[]
Hi-Cap Magazine[]
Speed Loader[]
Mine Sweeper[]
Silencer[]
Toros AV-400[]
P99[]
Proximity Mines[]
Light Footed[]
Bio Booster[]
--[]
MJR-409[]
Torka T3[]
Distraction[]
Light Footed[]
Bio Booster[]
--[]

Online[]

Online Multiplayer has ten loadouts, with five default loadouts available to a player at any level:

Primary[]
Secondary[]
Gadget 1[]
Gadget 2[]
Gadget 3[]
Attachment[]
SMG[]
Sigmus 9[]
P99[]
--[]
Heavy Hitter[]
Mine Sweeper[]
ACOG Scope[]
Assault[]
Kallos TT9[]
Hawksman M5A[]
Distraction[]
--[]
Snap Shot[]
Grenade Launcher[]
Shotgun[]
SEGS 550[]
Hawksman M5A[]
Distraction[]
Speed Loader[]
--[]
--[]
Close Quarters[]
Stauger UA1[]
P99[]
Hi-Cap Magazine[]
--[]
Snap Shot[]
Laser[]
Sniper[]
Pavlov ASR[]
P99[]
Timed Mines[]
Reactive Armor[]
--[]
--[]


The other five loadouts are custom loadouts. They can be named by the player and include whichever weapons, gadgets, and attachments the player has unlocked. The Sigmus, SLY 2020, and Torka T3 are all that’s unlocked until the player gains enough Experience to reach the next level. See the Unlock List for what is unlocked at each level.

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