Tag: Visual edit
Tag: Visual edit
 
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{{Template:Infobox
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{{Infobox/N64/Character
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|image=<gallery>
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Russian Soldier New.png|N64
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Russian Soldier XBLA.png|XBLA
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</gallery>
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|gender=Male
 
|affiliation=Soviet Military:<br/>(Past Missions);<br/>Russian Military:<br/>(Present Missions)
 
|weapons=[[ KF7 Soviet]]<br/>[[Klobb]]<br/>[[Grenade Launcher]]<br/>[[Rocket Launcher]]<br/>[[Hand Grenade]]
 
|levels=[[Dam]];<br/>[[Facility]];<br/>[[Runway]];<br/>[[Bunker]] (i);<br/>[[Archives]];<br/>[[Streets]]
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}}
   
 
The '''Russian Soldier '''is a Russian military [[guard]] armed with a variety of weapons and wearing a green uniform, with a russian [[Wikipedia:Side Cap|Side Cap]] called "Pilotka". They are the most abundant of enemies in [[GoldenEye 007 (Nintendo 64)|Goldeneye 007]], and appear in several missions. They seem to be under the command of Colonel [[Arkady Ourumov|Ourumov]] (later general) and the [[Russian Commandant|various commandants]]. In Mission 1 (Dam, Facility, Runway) their main objective is to protect the chemical weapons facility. In Bunker I, they guard the [[GoldenEye Key|GoldenEye satellite key]] from falling into enemy hands. In Mission 6, '''and their final appearance''' (Archives and Streets), they are ordered by General Ourumov to eliminate [[James Bond|Bond]] and try to stop him after his escape.
|Box title = Russian Soldier
 
|Image file = Russian Soldier.jpg
 
|Image size = 250px
 
|Row 1 title = Gender
 
|Row 1 info = Male
 
|Row 2 title = Affiliation
 
|Row 2 info = Soviet Military:(Past Missions); Russian Military:(Present Missions)
 
|Row 3 title = Weapon of Choice
 
|Row 3 info =[[ KF7 Soviet]]<br/>[[Klobb]]<br/>[[Grenade Launcher]]<br/>[[Rocket Launcher]]<br/>[[Hand Grenade]]
 
|Row 4 title = Levels (single player)
 
|Row 4 info = Dam; Facility; Runway; Bunker (i); Archives; Streets}}
 
 
The '''Russian Soldier '''is a Russian military grunt armed with a variety of weapons and wearing a green uniform. Appearing in [[Dam]], [[Facility]], [[Runway]], [[Bunker 1|Bunker I]], [[Archives]], and [[Streets]], they are the most abundant enemy in Goldeneye. They seem to be under the command of initially-Colonel-later-General [[Arkady Ourumov|Ourumov]] and the [[Russian Commandant]]. In Mission 1, which includes Dam, Facility, and Runway, they must protect the chemical weapons facility from being infiltrated and eliminate threats to it. In Bunker I, they have to guard the [[GoldenEye Key|GoldenEye satellite key]] from falling into enemy hands. In Mission 6, which includes Archives and Streets, they are ordered by General Ourumov to eliminate [[James Bond|Bond]] and try to stop him after his escape.
 
 
==Weapons Used==
 
==Weapons Used==
   
The Russian Soldiers carry 4 weapons: [[Klobb]]s, [[KF7 Soviet]]s, [[Grenade Launcher]]s, and [[Rocket Launcher]]s. They use KF7 Soviets most abundantly throughout. They also use Klobbs, sometimes doubled. In Streets, Bond can drive a [[Tank]]. To counter this, some Russian Soldiers carry Rocket Launchers to try and destroy the Tank. Also in Streets, there is exactly one Russian Soldier in the streets who carries a Grenade Launcher.
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The Russian Soldiers may carry 4 weapons, these include: [[Klobb]] (Service Runway and some others (Sometimes used dually)), [[KF7 Soviet]]s (Dam, Facility...), [[Grenade Launcher]]s, and [[Rocket Launcher]]s (Streets only). Their main weapon is "KF7 Soviet". Russian Soldiers are allowed to use Rocket Launchers in the Street level, to counter the Tank that Bond may want to use. In that same level, '''only one of them will carry a Grenade Launcher'''.
   
 
== Tactical Analysis ==
 
== Tactical Analysis ==
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* Russian Soldiers will try to avoid getting shot by Bond, but in most cases, will just stand still and shoot from this stance. They seem to shoot from the hip whenever they are standing and shooting, though sometimes they seem to aim from the shoulder even though their KF7 Soviet lacks stock, like the original weapon it was taken from.
* Russian Soldiers have relatively poor tactical intelligence. They do not attempt to find cover or avoid shots aside from some basic dodging manuevers. Their entire tactics largely comprise repeatedly shooting at the player from a standing position or kneeling.
 
* They have low HP and can usually be killed in 3 or 4 shots; the KF7 Soviet is an excellent weapon, as ammo is abundant and it can rip through Russian Soldiers easily. Russian Soldiers take damage differently depending on location; shooting for the head will usually instantaneously kill.
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* They have low HP and can usually be killed in 3 or 4 shots in chest, and 1 shot in the head (as headshots triple the damage).
* Russian Soldiers tend to randomly decide what to do immediately following Bond; they may open fire, take a knee and open fire, combat-roll, or perhaps simply rush toward Bond and then shoot. They are rather unpredictable in this respect. They seem to shoot from the hip whenever they are standing and shooting, though sometimes they seem to aim from the shoulder even if their KF7 lacks a stock.
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* Russian Soldiers tend to randomly decide what to do immediately following Bond; they may open fire, take a knee and open fire, combat-roll, or perhaps simply rush toward Bond and then shoot. '''Or they may stop following Bond and stand completely still all of a sudden''' after running away from them to a safe distance and waiting.
* Their accuracy is somewhat subpar, but Russian Soldiers appear in large numbers. They do not need to reload their weapons, and will continually spray long full-auto bursts at the player without running dry of ammunition. Their chance to hit and damage varies with difficulty; while Russian Soldiers will only rarely hit the player for just scratch damage on Agent, on 00 Agent they will do significant damage and hit at least once for every burst.
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* Their accuracy is somewhat subpar, but Russian Soldiers appear in large numbers. They don't reload their weapons, and will continually shoot long full-auto bursts at the player without running out of ammo. Their hitting and damaging varies in difficulty: if on Agent difficulty, they will rarely ever hit their target, and once they do, their damage will not be too significant, then on 00 Agent difficulty it will be much more significant, and their target will be hit once every burst of their fire.
 
* Russian Soldiers, when not alerted, will either follow a certain path or stand in place. They have a short delay before they are alerted; a player can often peek from a corner and kill a Russian Soldier before they can react.
* Russian Soldiers almost always use the KF7 Soviet; some, however, can use the Rocket Launcher, Hand Grenade, and Klobb instead.
 
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* It should be understood that Russian Soldiers do not actively flank the player intentionally- their tactics are limited to shooting and attempting to dodge bullets coming their way.
* Russian Soldiers, when not alerted, tend to either follow a certain path or stand in place. They have a short delay before they are alerted; a player can often round a corner and gun down a Russian Soldier before they can react.
 
* Despite their individual weakness, Russian Soldiers can nonetheless be threatening; they can rapidly damage the player, and their widespread abundance in maps can sometimes lead to one coming up behind the player and shooting them while they are distracted. Despite this, it should be understood that Russian Soldiers do not actively flank the player intentionally- their tactics are limited to shooting and attempting to dodge bullets coming their way.
 
   
 
==Multiplayer==
 
==Multiplayer==
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==Trivia==
 
==Trivia==
*Like the game, in the [[wikipedia:GoldenEye|movie]] Russian Soldiers were the most frequently-seen hostile characters.
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*Like in GoldenEye 007, in the original [[wikipedia:GoldenEye|movie]] Russian Soldiers were the most frequently-seen hostile characters.
*Russian soldiers vary in their headgear; most wear nothing or simple garrison caps, while some wear steel helmets.
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*Russian soldiers vary in their headgear; most wear nothing or "Pilotka" side caps, while some wear steel helmets.
*The [[Klobb]] soldiers in the [[Bunker 1]] and [[Archives]] wear red berets. In Runway, these soldiers don't wear berets.
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*The [[Klobb]] russian soldiers in the [[Bunker 1]] and [[Archives]] wear red berets. In Runway, these soldiers don't wear berets.
 
[[Category:Characters]]
 
[[Category:Characters]]

Latest revision as of 10:28, 21 March 2021


The Russian Soldier is a Russian military guard armed with a variety of weapons and wearing a green uniform, with a russian Side Cap called "Pilotka". They are the most abundant of enemies in Goldeneye 007, and appear in several missions. They seem to be under the command of Colonel Ourumov (later general) and the various commandants. In Mission 1 (Dam, Facility, Runway) their main objective is to protect the chemical weapons facility. In Bunker I, they guard the GoldenEye satellite key from falling into enemy hands. In Mission 6, and their final appearance (Archives and Streets), they are ordered by General Ourumov to eliminate Bond and try to stop him after his escape.

Weapons Used[edit | edit source]

The Russian Soldiers may carry 4 weapons, these include: Klobb (Service Runway and some others (Sometimes used dually)), KF7 Soviets (Dam, Facility...), Grenade Launchers, and Rocket Launchers (Streets only). Their main weapon is "KF7 Soviet". Russian Soldiers are allowed to use Rocket Launchers in the Street level, to counter the Tank that Bond may want to use. In that same level, only one of them will carry a Grenade Launcher.

Tactical Analysis[edit | edit source]

  • Russian Soldiers will try to avoid getting shot by Bond, but in most cases, will just stand still and shoot from this stance. They seem to shoot from the hip whenever they are standing and shooting, though sometimes they seem to aim from the shoulder even though their KF7 Soviet lacks stock, like the original weapon it was taken from.
  • They have low HP and can usually be killed in 3 or 4 shots in chest, and 1 shot in the head (as headshots triple the damage).
  • Russian Soldiers tend to randomly decide what to do immediately following Bond; they may open fire, take a knee and open fire, combat-roll, or perhaps simply rush toward Bond and then shoot. Or they may stop following Bond and stand completely still all of a sudden after running away from them to a safe distance and waiting.
  • Their accuracy is somewhat subpar, but Russian Soldiers appear in large numbers. They don't reload their weapons, and will continually shoot long full-auto bursts at the player without running out of ammo. Their hitting and damaging varies in difficulty: if on Agent difficulty, they will rarely ever hit their target, and once they do, their damage will not be too significant, then on 00 Agent difficulty it will be much more significant, and their target will be hit once every burst of their fire.
  • Russian Soldiers, when not alerted, will either follow a certain path or stand in place. They have a short delay before they are alerted; a player can often peek from a corner and kill a Russian Soldier before they can react.
  • It should be understood that Russian Soldiers do not actively flank the player intentionally- their tactics are limited to shooting and attempting to dodge bullets coming their way.

Multiplayer[edit | edit source]

  • They are the 13th character in the roster.
  • The Multiplayer Russian Soldier's head is based off "Mark".
  • They are permanently available after the Antenna Cradle stage is beaten.
Stats

Color

Green uniform, Brown boots

Height

4/7

Sight

4/8

Trivia[edit | edit source]

  • Like in GoldenEye 007, in the original movie Russian Soldiers were the most frequently-seen hostile characters.
  • Russian soldiers vary in their headgear; most wear nothing or "Pilotka" side caps, while some wear steel helmets.
  • The Klobb russian soldiers in the Bunker 1 and Archives wear red berets. In Runway, these soldiers don't wear berets.
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